Seb Lee-Delisle

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FlashBelt is gonna rock!

I’m really looking forward to FlashBelt this year, meeting up with Dave Schroeder, and all my good flasher friends, especially Jeremy Thorp, who hasn’t made it to any other conferences since last year’s FlashBelt. It’s always a great one, hitting … There’s more

Posted in Flash, Papervision3D, Particles, Speaking | 2 Comments

Papervision3D Simplified at FlashBrighton

Catch my new Papervision3D Simplified session at FlashBrighton next week (Tuesday 27th May) in my home town Brighton, UK. In this presentation, I’ll show you how to create 3D objects in code, import them from other 3D apps and even … There’s more

Posted in Flash, Flash 3D, Papervision3D, Speaking | 6 Comments

Computer Arts Particle Article now online

Excellent! I just found out that Computer Arts magazine have posted the article I wrote for them online as a PDF. So you can learn how to make a particle class from scratch and using it to create basic particle … There’s more

Posted in Flash, Flash Physics, News, Particles | 1 Comment

New Papervision cylinder primitive and destroy methods

Here are a couple of minor but very useful updates contributed by the Papervision user community. The first is from Paul Neave; thanks to him we now have a new cylinder primitive. He’s added two parameters to the constructor that … There’s more

Posted in Actionscript, Flash 3D, Obsolete, Papervision3D | 6 Comments

Interactive Digital Fireworks – new video!

It seems like I’ve been promising to write this one up ever since November! And now I can finally reveal the official video of the event! Which gives me the perfect excuse to get around to this blog post. 🙂 … There’s more

Posted in Actionscript, Flash, Flash Physics, News, Particles | 33 Comments