Seb Lee-Delisle

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Fading LEDs with PWM on all pins with Pi Zero & Node.js

I’ve been converting my ST4i workshop from Arduino to Node.js/Raspberry Pi and one of limitations is a lack of built-in PWM pins. PWM or Pulse Width Modulation can be used to fade LEDs up and down rather than just turn … There’s more

Posted in Node.js, Raspberry Pi, ST4I | 2 Comments

Controlling 7 segment LED displays on Raspberry Pi with Node.js

As part of the preparation for my upcoming workshops (last two tickets left!) , I’ve been working on writing Node.js code to drive various bits of hardware that are included in the free kit that comes with the course. So … There’s more

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Upgrading a node module that wraps C code

Today I wanted to get this ultra-thin LED matrix working with Raspberry Pi in NodeJS as part of my work on my new ST4i workshop. The SeeedStudio Ultrathin Red LED matrix. It’s such a nice bright matrix, I really love … There’s more

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Margate Games : Lazer Arcade video and photos

Now that the Margate Games residency is over it’s time to take stock and document the project. Lazer Arcade draft edit from Seb Lee-Delisle on Vimeo. To my great relief the system worked really well and Lazer Arcade proved to … There’s more

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Margate Games : ready to play?

It’s been an intense week of troubleshooting calibration – but I finally got it working today! It’s still a bit fragile so I’m not sure how well it’ll hold up over the festival but fingers crossed. There have been so … There’s more

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Margate Games : calibrating LazerArcade

Today was my first day on site in Margate and setting up the LazerArcade system at full size. I’ve had a tiring day trying to calibrate and I can’t seem to get it quite as accurate as it was at … There’s more

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Margate Games : research on Brighton Pier

Yesterday I was researching on Brighton Pier to see if there were any shooting / throwing games that I could steal, or in art-speak, “draw inspiration from” for my LazerArcade project. It’s always interesting the current crop of characters from … There’s more

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Margate games: locating bullets with sound

I’ve been working on a system that uses microphones to locate where a bullet has hit the wall, so that I can make a digital firing range using lasers and Nerf guns. Since I posted last, I’ve been thinking more … There’s more

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Margate games: Digital shooting gallery R&D

I can’t believe it’s already been two weeks since my first Margate visit and since then there’s been a burst of technical R&D. I’ve decided to recreate the magic of an old fashioned side show, with additional computers and lasers. … There’s more

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Margate Games residency – revisiting Margate

It was my first visit to Margate yesterday since I was a kid. I walked around and got a feel for the town, and was lucky enough to get a tour of the dilapidated theme park, Dreamland. There are creepers … There’s more

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