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HTML5/JavaScript platform game optimised for iPad

HTML5 canvas! Hailed as a competitor to Flash, so much so that Apple is using it as an excuse not to allow the plug-in on iOS. But what everyone overlooks is that canvas is horribly slow and pretty much unusable … There’s more

Posted in HTML5 Canvas, iOS, javascript | 26 Comments

CreativeJS video from London Web Standards

A couple of weeks ago I had the pleasure of presenting my CreativeJS work at the London Web Standards Event. And they filmed it. And it’s here! It was such a friendly crowd and I had great fun. Rob Hawkes … There’s more

Posted in HTML5 Canvas, javascript, Speaking | 1 Comment

Multi-touch game controller in JavaScript/HTML5 for iPad

Now that browser-based games running on touch devices are becoming a reality, it’s time to figure out how to implement easy to use and tactile game controls in these new keyboard-less environments.

Posted in HTML5 Canvas, iOS, javascript | 33 Comments

Creative JavaScript and HTML5 training in USA

I think I might be onto something with this CreativeJS training. I’ve been experimenting with the parameters; small class size, good mix of learning and playing, and some time to focus on things the attendees specifically need. And now I’m … There’s more

Posted in HTML5 Canvas, javascript, News, Training Courses | Tagged , , | 1 Comment

CreativeJS experiments

My Creative JS and HTML5 training is going great – the last session in Brighton worked well, and having reorganised I think I’ve found a good mix of maths and play. I left an hour or two at the end … There’s more

Posted in HTML5 Canvas, javascript | 6 Comments

CreativeJS in Brighton, Amsterdam, SxSW Texas and Manchester

[UPDATE] Latest training information here My schedule seems to be filling up over the next few weeks! Firstly there’s another Brighton training workshop : a full 2 days of creative JavaScript training! (One space left!) Shortly after I’m flying out … There’s more

Posted in HTML5 Canvas, javascript, Speaking, Training Courses | 2 Comments

HTML5 Canvas 3D particles uniform distribution

Yesterday Paul Rouget from Mozilla asked how to uniformly arrange points within a circle. There are a few existing algorithms to do this, but I was interested in seeing if I could use simple physics to create a stable system … There’s more

Posted in HTML5 Canvas, javascript, Particles | 19 Comments

HTML5 canvas sprite optimisation

If we’re serious about making HTML games then we need to know the most efficient ways to render multiple sprites. Many are saying that Canvas isn’t fast enough for gaming and we should use DOM objects instead. But before we … There’s more

Posted in HTML5 Canvas, javascript | 38 Comments

HTML5 vs Flash – the aftermath

I thought everyone was over the whole Flash vs HTML5 debate, but I was wrong. Instead of accepting new developments and making changes accordingly, a state of inactivity and comfortable denial has set in. Just one tweet is enough to release the torrent of emotions that have been bubbling under the surface for months. Who knew!? There’s more

Posted in Articles, Flash, HTML5 Canvas, javascript | 145 Comments

More creative JS/HTML5 training

[UPDATE] Latest training information here I’m delighted to say that my first HTML5 and JavaScript training workshop seemed to go incredibly well! Remy Sharp has this full report and lots of trade secrets from the course on his blog. I … There’s more

Posted in HTML5 Canvas, javascript, News, Training Courses | 5 Comments