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Predictive collision detection techniques

In preparation for my upcoming Flash game programming training courses, I’m getting my head back into game physics, and I so I thought I’d share some useful collision detection methods I’ve discovered over the last few years. Reactive collision detection Collision detection in Flash games often occurs after things have moved. So you have a […]

Categories
General

Installing ElectroServer on Mac OSX

[This post is obsolete – ElectroServer doesn’t seem to exist any more] What else to do in the Christmas holidays but finally get my head around ElectroServer? 🙂 Of course the first (sometimes significant) hurdle in getting started with any multi-user technology is just installing the server on your machine! ElectroServer4 (ES4) is Java based […]